Vertical P/M Movement

Andrew Jones, Birmingham

 

Issue 5

Sep/Oct 83

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Moving Players and Missiles horizontally is quite easy from Basic using the horizontal registers 53248 - 53255, but vertical movement is a problem as there are no registers for vertical movement. Using Basic to redraw the image is agonisingly slow and unsatisfactory, so here is a machine language routine to move Players and Missiles vertically. There are plenty of REMarks in the listing to enable you to follow the procedure for setting up Players.

AtariLister - requires Java

This is the first article PAGE 6 has had on Player-Missile Graphics, one of the most powerful features of the Atari. It is also a feature which causes much anxiety in beginners. How about some more articles and listings from those of you who have got to grips with PM Graphics?

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