You awake on a strange spacecraft with not much going on
to discover that you have the opportunity of taking part in a trading
simulation based on commerce with planets in a far flung galaxy. You can
trade in steel, copper, gold, neon, barium, quartz, fuel rods, titanium,
DP40, mercury, lead and wheat and buy or sell these commodities in any
corner of the galaxy eventually giving you enough wealth and power to be
able to control whole planets. Although a straightforward trading
simulation what sets this one apart is the atmosphere created by the
descriptions of the places you visit. Call up the main computer and find
out about you home planet: 'Drachon is your home planet. This is a
prosperous place. The sky is always filled with craft of all shapes and
sizes rushing about their business. Large spaceship yards circle the
planet like a huge girdle of gleaming satellites. The bars never close
and many a retired trader has settled here. The robo-docks load and
unload their various containers of cargo 32 hours a day. This place is
the home of the Traders Federation, a governing body with the powers of,
literally, life and death.' There are a dozen other planets or regions
to call up and visit and you explore a strange new world. Buying and
selling the right commodities will enable you to build more ships and so
control fleets of fighters, cargo transporters and Base ships which
will, if you have the courage and tenacity, lead to control of planet
after planet. Only the toughest will get this far but even if you fall
by he wayside the new experiences gained will make you a wiser man.
Alright it's only a simulation, but it's a good one!
Boot Side A with Basic
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