64-bit RISC-based multiprocessing architecture Very high speed 106.4 Mbyte/sec 64-bit Data Path 27 MIPs Graphic Processor with 4K bytes zero wait-state internal SRAM Performs full range of graphic effects at high speed Programmable Object Processor 27 MIPs Digital Signal Processor with 8K bytes zero wait-state internal SRAM Supports Z-buffering and Gouraud shading MC68000 CPU clocked at 13.3 MHz Lifelike quality 32-bit color on NTSC or PAL TV screens, 16 Mill + colors ROM Cartridge capacity to 48 Megabits compressed/uncompressed code 16 Megabits of fast page-mode DRAM Double-speed CD ROM (optional) CD ROM supports CD audio, CD+G formats 2 (expandable to dozens) enhanced controller ports High Perfomance, ergonomically designed controller with joypad High speed synchronous serial port Animation clocked at 850 million pixels/sec |