Screenplay Inc. 
          48k disk/ cass.
          Asylum is set in the place that most Adventurers
          eventually end up! Your task is simply to escape. The Asylum is
          basically one massive maze of corridors with numerous doors which you
          must try to unlock using different items. Many of the doors reveal
          empty rooms but others have objects in them or are occupied by the
          inmates or keepers of the Asylum. Collecting various objects you go
          about the adventure in the normal way.
          The game allows multiple sentences to be used such
          as OPEN THE DOOR THEN GET BOX or UNLOCK THE DOOR WITH KEY. OPEN IT.
          ENTER DOOR. Generally using multiple commands will save you a lot of
          time especially when going in and out of rooms. The instruction manual
          gives very little help regarding the game other than to explain the
          use of the vocabulary. If you wish you can press the OPTION button to
          view all of the words recognised by the program and as some of these
          are pretty obscure you may be forced into using this facility. There
          are four full screens of recognised words, each three columns across.
          The maze is fully animated and is very reminiscent
          of WAY OUT. Your progress through the maze is controlled by using the
          four arrow keys which control all movement. As you turn to left or
          right or face about the maze scrolls across the screen giving a very
          impressive sense of direction. In the corridors the graphics are just
          grey walls with occasional objects in boxes on the floor but high
          resolution pictures are revealed whenever you enter a room. Text
          occupies a few lines at the bottom of the screen although the graphics
          can be switched out for more text If you want a sneak preview of the
          graphics there is a `slide show' which gives you a preview of some of
          the rooms you will find in your travels. Although this may seem to
          some too much like cheating it does give you a good incentive to go on
          and there are many more rooms.
          Initially I was not particularly interested in
          Asylum as most animated graphics adventures tend to offer graphics at
          the expense of the plot but I quickly became hooked. It represents one
          of the the very best forms of graphics adventure and contains plenty
          of puzzles to solve in the classic style. The slide show is an
          excellent feature giving a few hints about what you need to find to
          leave the Asylum and overall it uses the Atari's capabilities to
          excellent effect with good scrolling action in the corridors and high-res
          pictures in the rooms. Add to that text adventure style puzzles and
          the Asylum is a place you may well wish to visit!
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