Kings Quest II and The Black Cauldron

Les Ellingham tries the next generation of Adventures

 

Issue 23

Sep/Oct 86

Next Article >>

<< Prev Article

 

 

In the beginning adventures were plain text. Masters of the genre like Infocom quickly took these to high levels of sophistication but people still wanted more. Graphic adventures came along where locations were illustrated with pictures but these tended to add little to the adventure save for the occasional clue to be found in the pictures. Software writers tried their hand at 'arcade adventures' where the traditional style was replaced by 'action' - of a limited fashion - but few of these could match the breadth of a text adventure and none were that good graphically. The obvious answer, for those who wanted more than text, was a good adventure with top class graphics and animation. Now Sierra On-Line have come up with just that - 'animated adventures' - and Kings Quest II and The Black Cauldron are a couple of crackers!

What companies have struggled to do on 8-bit machines becomes fairly easy on an ST with 16 colours in low resolution (the equivalent of 8-bit high resolution) and both these adventures have excellent illustrations, although still based on the style developed for 8-bit machines, and full animation with the main character able to walk and swim, go behind or in front of objects and such like. Other characters, who appear at random or according to location, are also animated as are various sundry objects such as rivers, waterfalls and animals. It is all quite different from what you are used to and has sent paroxysms of delight through all those I know who see it for the first time.

KINGS QUEST II

Kings Quest II is the first (I am not sure if there is a Kings Quest I for the ST) of the two and comes well boxed with a gatefold containing an outline of the story and some poems which will help. Inside is a nicely embossed and illustrated booklet which gives the rest of the story of King Graham and his quest to find a bride and so ensure an heir to the throne of Daventry. The story is not particularly strong and the choice of names unimaginative (Daventry sounds as exciting as Wigan!) but it will still tax all but the most advanced adventurers and give everyone the joy of discovering new locations and action.

Your hero can be controlled by joystick or from the keyboard and is able to walk in any direction at command. Actions are supplemented from the keyboard by typing in the usual commands such as look and get. Using the joystick or keyboard is one of the major departures from the normal format for the program does not recognise words like North and South! Quite frustrating if you impatiently boot up the disk and begin to play! Odd villainous characters will appear and you must learn how to deal with them and you must explore everything in the usual fashion. Points are earned for every little 'discovery' as you continue your quest and get deeper and deeper into the game. I've played it a few times now and each time the action has been different so that holds promise for continued interest.

I'm not a great adventurer and therefore find the game a sufficient challenge (I can't really say how complex the plot is) but what keeps me at it is the continued discovery of more superb graphics and I suspect many 'non-adventurers' will be converted by this. There are a few gripes, such as a limited vocabulary and the wait for each scene to load from disk as a screen is exited but the program as a whole is so far ahead of any other graphics or arcade adventures that these must be considered just nitpicking. Mind you with a hard disk think how fast it would be!

THE BLACK CAULDRON

The Black Cauldron continues the style but shows immediately how the programmers have learned from their experiences in programming for the ST. Kings Quest II is very, very good but The Black Cauldron is much better. The major improvement is that the whole game can be played with the mouse which improves the flow of the game considerably. Whilst it does inhibit the type of response you can give to each situation I found it to be altogether more enjoyable. One problem with the `hybrid' games that use both joystick and keyboard is that it is often awkward to keep changing between the two but The Black Cauldron overcomes this splendidly. That's not the only thing that is better, the graphics are much improved, the animation slicker and there is much more movement of secondary characters. These are not major changes but subtle improvements that give this game a much classier feel.

The story is based on the Walt Disney film of the same name and your enjoyment of the adventure will depend to a degree on whether you like the Walt Disney style of cartoon. I have not seen the film, and would not go out of my way to do so, but still found the game to be quite enjoyable. This is true fantasy having been based on one of a series of books by Lloyd Alexander and, whilst written for children, has many of the elements of Tolkein. The story is basically the search by a small boy Taran for The Black Cauldron to stop it falling into the hands of the evil Horned King. Aided and abetted by Hen Wen, a pig with magic powers, he must find The Black Cauldron and stop the Horned King from capturing Hen Wen who alone has the power to locate the cauldron. If it sounds too childish, don't let that put you off. If you have children, buy it for them (or pretend to). If you don't, who cares what people think, buy it anyway.

The class of this game extends to the packaging for bound into the gatefold box is a beautiful 18 page booklet, in full colour, illustrated with scenes from the movie. It really is splendid. And you get a map of the kingdom as well as sundry other papers to help you play or advertise other Sierra products.

With these two games, Sierra On-Line have opened up a new era in computer games, with the promise of even better things to come. At last we are approaching the true use of the home computer as an art form in its own right. Almost interactive cartoon, not quite but pretty close. These have to rank way up at the top for the way in which they use the graphics of the ST and you may well look back on them in the future as examples of a new departure in computer games.

Sierra On-Line products are now distributed in the U.K. by Mirrorsoft so these should be easily available from your local dealer or by mail order.

top