COMPUTE! DO IT AGAIN!
			
			It has to be said that the majority of the ST books 
			to have been published so far, with only one or two notable 
			exceptions, have been re-writes of the manual with, maybe a few new 
			ideas thrown in here and there. Compute!, who have a fine reputation 
			for quality books, have themselves been guilty of this, but now 
			comes the publication of a new series, and a new format which they 
			call the COMPUTE! Library Selection, that looks like being the start 
			of some excellent reading for the ST.
			One of the things missing so far for the ST is a 
			collection of type-in listings that helps new users get stuck in 
			with learning just what their new machine can do and the first of 
			the new Compute! books is just that. ST APPLICATIONS is a collection 
			of twenty practical applications that any owner can type in with ST 
			BASIC. The programs range from games of skill to 'household helpers' 
			and on to business, finance and science. All will run on a 520ST or 
			1040ST in either mono or colour. There are no arcade style games 
			here, most of the games require thought and skill and include such 
			favourites as Knights Errant, Mosaic Puzzles and Checkers. More 
			useful programs are those for calculating loan payments and there is 
			even a spreadsheet! Other, less usual, applications include 
			Chemistry Basics, a Simultaneous Equation Solver and Least-Squares 
			Forecasting and there is even a program for Weather Forecasting! All 
			in all, an unusual collection with some very useful programs that 
			will not only teach you about using your ST but will also provide 
			you with some useful programs.
			Another applications guide is the first in a series 
			entitled ST APPLICATIONS GUIDE and this one is subtitled PROGRAMMING 
			IN C. Here you have a guide which shows the elementary C programmer 
			how to use C for many specific ST applications. Chapters include 
			Creating The GEM Envelope, Creating Menus, Dialog Boxes and 
			Graphics, Programming the Sound Chip and others on graphics. The 
			book is full of programming examples illustrating all the aspects of 
			GEM using actual programs such as a fractal program and a program 
			for drawing world maps as examples. All the co-ordinates for the 
			latter are provided in an extensive Appendix! There really is so 
			much in this book that it is hard to know what to mention. There are 
			over 320 pages chocked full of examples and explanations and anyone 
			who works all the way through will have a very good understanding of 
			GEM and programming the ST in general. It does not teach C as such 
			but looks to be the best book so far to explain how to use C to get 
			the best from the ST.
			The final one in this trilogy of new books will 
			appeal to artists and doodlers alike, indeed anyone who has a copy 
			of the Neochrome Sampler (v. 0.5) or Degas. The title is COMPUTE!'s 
			ST ARTIST and the book has 265 pages packed with information about 
			Neochrome and Degas, including much that you might never discover 
			yourself! Most users will be able to work out how to use the various 
			functions of the programs but there are many small features that are 
			not documented, particularly with Neochrome, and the authors 
			introduce several tips and tricks to enable you to extend the basic 
			facilities. There is much included on using perspective and shadow 
			effects and defining your own text and pattern fills and several, 
			not so obvious, applications including floor layouts, graphs and 
			charts, even letterheads and business cards! Some very clever 
			effects include using two screens to produce an A4 image and cutting 
			designs from background patterns. Advanced techniques concentrate 
			mainly on achieving animation through colour cycling and include 
			some very impressive effects. Several appendices include a 
			conversion program for Degas/Neo, a glossary and a round up of the 
			art programs available if you need to explore further. All in all a 
			cracking collection of ideas and tips that will enhance your 
			purchase of Degas or turn a 'free' copy of Neochrome into one of the 
			most interesting programs in your collection. If you want to pay a 
			bit more you can also get the book with an accompanying disk which 
			not only includes all of the drawings, programs and routines from 
			the book but also has six extra Degas fonts and four fill patterns 
			plus three screens of Neochrome 'shapes' that can be cut and 
			incorporated into your own drawings. This is one of the few times 
			when the disk actually provides more than is in the book.
			 
			All the books are in a new large format of 9" by 71" 
			in conventional paperback style. There are expensive, as are all 
			books nowadays, but at least they look the part and all three are 
			packed with information to provide value for money.
			 
			COMPUTE!'s ST APPLICATIONS by Brian Flynn and 
			John J. Flynn. ISBN 0-87455-067-X. £15.95
			COMPUTE!'s ST APPLICATIONS GUIDE: PROGRAMMING IN C by Simon 
			Field, Kathleen Mandis and Dave Myers. ISBN 0-87455-078-5. £17.95
			
			
			COMPUTE!'s ST ARTIST by Selby Bateman and Lee 
			Noel, Jr. ISBN 0-87455-071-8. £15.95
			COMPUTE!'s ST ARTIST with Disk. £25.99
			
			
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