
			Sierra £24.95
			'An action packed game about change making for ages 7 
			to 11'. I hate Donald Duck's Playground! Not that the program is 
			bad, it's just that I am not sure I like the thought of 7 to 11 year 
			olds being smarter than me! Seriously though, in a time when 
			everybody seems to complain about the lack of good educational 
			software, this one is a real cracker (or quacker? Groan!).
			The game is designed to teach children the concepts 
			of logical thinking, shape, colour and letter recognition and the 
			use of money in a society that requires you to understand that 
			nothing is for nothing and that hard work brings its rewards. It 
			succeeds admirably in its aims and is packed with a number of well 
			thought out scenarios that must make some impression on any child 
			who plays. As with Winnie The Pooh (reviewed in an earlier issue) 
			the hand of Walt Disney is evident in the understanding of children.
			Starting from the beginning, you have the choice of 
			three levels, beginner, intermediate or advanced, but be warned, 
			even the beginners level is not too easy (play it while the children 
			are not looking!). Donald passes through the appropriate gate and 
			emerges in the high street where there are four workplaces in which 
			to earn some money. These are McDuck Airlines, The Produce Market, 
			The Toy Store and Amquack Railroad. Each has a choice of working a 
			shift from 2 minutes upwards but they all feature different skills 
			and will take time to master. At the airport you are a baggage 
			handler and must sort baggage from a conveyor into the appropriate 
			truck for its destination. This involves checking a three letter 
			code on each passing package and recognising the corresponding 
			truck. With the conveyor continually moving it is quite hard! In the 
			Toy Store you must put toys on the shelves by recognising similar 
			toys and placing a ladder so that you can climb up and put the toy 
			in the right place. An additional problem is the train passing by 
			from time to time which, if you are not careful, will dislodge the 
			toys you have put up and so reduce your earnings. The Produce Market 
			has more of an arcade element requiring you to catch produce thrown 
			off the back of a truck and find the right box to put it in. 
			Finally, on the Railroad, you must pick up packages from certain 
			stations and deliver them to others by changing a series of points. 
			A real challenge to logical thinking, this one!
			Whichever job you choose, at the end of your shift 
			you go to the Payroll office to pick up what you have earned. The 
			money is counted out in appropriate coins and your total earnings 
			increased. You may now go back and work some more or find somewhere 
			to spend some of those wages!
			On the other side of the street are three shops where 
			you have a choice of items to buy. Each item has a stated price and 
			a description which needs to be read carefully because some items 
			are much more useful than others, especially if you want to have the 
			most fun in the park! After choosing the item you want you must pay 
			the shopkeeper, you are not allowed to leave or buy more without 
			settling your debts. Paying involves going up to the till and 
			counting out either the right amount or tending a higher amount and 
			working out how to get the correct change. A nice lesson in paying 
			for what you want and understanding how to count up the right amount 
			or check that you have the right change. Once you have got it right 
			your purchases are automatically delivered to the park. Guess where 
			we are going now?
			After all that work, it's about time we had some 
			play, so off to the park. This is the Playground of the title and to 
			get the most fun you will need to have worked hard and bought some 
			of the right things. There are many tantalisingly interesting things 
			in the park but you may not be able to use them without the right 
			accessories. The park lies across a railroad and, all credit to 
			Donald, he stops and looks both ways before crossing but it might 
			have been wiser to have some gates or no railroad rather than 
			encourage children to cross railway lines, however much they stop 
			and look. Anyway there are lots of things to do in the park and many 
			more challenges. You will have to work out how to use most things 
			and will certainly need to go back to the shops to buy more 
			equipment. In all probability you will have spent all of your money 
			and will have to go back to work again. Another lesson, this time in 
			economics, perhaps it is better to keep something back in case you 
			need it?
			Donald Duck's Playground will last for a long, long 
			time and with parental guidance cannot fail to have some beneficial 
			influence on a young child. Almost all of the concept and design is 
			excellent but there are one or two criticisms. Certainly I felt that 
			the control of the character is unnecessarily difficult, especially 
			with a mouse, and might well defeat a child that is good at thinking 
			but not necessarily that dextrous. A great pity because the aim of 
			the program is to encourage positive thinking and not to produce 
			another 'arcade junkie'. The other point is that better use could 
			have been made of the graphic power of the ST. Each scene is loaded 
			in from disk, as with other Sierra adventures, and this makes the 
			action extremely slow, especially when you finally get on the rocket 
			slide and have to stop halfway down for the bottom half to load! 
			Donald Duck's Playground is not a huge area and most of it could be 
			loaded in and scrolled.
			Criticisms aside, this is probably one of the few, 
			and one of the finest, educational programs filling the gap that 
			seems to exist for the over fives. If you have children, you really 
			should consider buying this. It is fun, educational and may just 
			help your children understand all the complexities of later life a 
			little better.
			Donald Duck's Playground will run in Colour or Mono 
			and uses joystick, keyboard or mouse. Many thanks to Software 
			Express in Birmingham for supplying the review copy. 
			
			
			
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