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Activision's Pressure Cooker:
Pre-processed Perils
By Trenton Ray
The Atari 2600 is an
amazing system. Video games were still new when the
2600 was around, and all sorts of interesting, humorous,
or plain weird ideas were tried. Many of these games
wouldn't make it in today's market, because modern consumers
would judge them as, "too odd". Thankfully,
the gaming public were more at ease to embrace the obscure
back then.
We have all experienced
our equal shares of oddness in society. From the caterpillar's
evolution into a butterfly, to the seasonal migrations
of many birds, there are quite a few things in our world
that, although explainable, are quite amazing. One of
these things is sure to pop into your mind when I mention
fast food hamburger ads. We have all seen them. They
show us huge, juicy, fresh burgers with crisp moist
lettuce, crunchy onions, and fresh tomatoes. You think
to yourself, "Yum, let's go to the burger joint!".
When you get there, however, you are instantly force-fed
reality. Those fresh juicy burgers become soggy tasteless
balls of staleness and saltiness. Let's not forget the
awful service either. After waiting in line to order
a burger, it is inevitable to look up at the menu several
times, and once again be greeted by those wonderful
burgers you will never get to taste. After you order
and receive your number, you wait at a seat, contemplating
the burger's flavors. You wait and wait and wait. This
goes on for eons. Finally, your number is called. You
rush up to the counter and pick up your burger. Once
you return to your seat, you unwrap your burger and
realize they got your order wrong! This is an outrage,
but you are hungry, so you eat it anyway. An hour of
your life has been wasted, pursuing the holy grail of
hamburgers.
![[Image: Pressure Cooker packaging]](images/cookbox.jpg)
Obviously, Garry Kitchen
went through this ordeal one time too many. Mr Kitchen
previously programmed Keystone Kapers for Activision,
as well as Space Jockey for US Games, a subsidiary of
Quaker Oats. Maybe this job experience directly correlated
to his love of food in games, or maybe he was just plain
sick of Oats. My guess is he was fed up with bad service,
and must have decided the gamers of the world could
do a better job at making hamburgers than the high school
dropouts that were working. But then again, his game
was such a treat, it undoubtedly caused a few high school
dropouts, who later worked at a burger joint. Maybe
it was a master plan, maybe it was a coincidence. Anyway,
you will be hooked on this game at first byte. Many
more hours of your life will be spent pursuing the holy
grail of a Pressure Cooker high score.
Pressure Cooker is based
in a hamburger joint called The Grille. As a chef at
The Grille, your job is to assemble the hamburgers your
customers order. This might not seem too hard, but the
burger cooking machine has broken, and is going hay-wire.
There is no way to stop it spitting burgers out, other
than be the fastest chef The Grille has ever witnessed!
Once you pop Pressure
Cooker in your 2600, get ready for some fun! After selecting
your game, a pleasantly addictive jingle is presented
for your listening pleasure. Don't get too into the
music though, because once it's over the game begins.
There is always a steady small tune in the background,
adding atmosphere to the game much like the heartbeat
in Asteroids.
The game may start out
slow, but don't underestimate it. At the bottom of the
screen, you see the order board. The color behind the
checks indicates which bin to place it in. You run up
and down, catching the condiments the guests want, and
by pushing the ones no one wants back into the machine.
Waste nothing, as it takes away from your quality score.
Once that score goes to zero, the game is over. Making
burgers and frantically rushing down to the wrapping
room and placing them in a bin may not sound too extreme,
but the conveyor belt carrying the burgers is constantly
moving, even when you are in the wrapping room. You
need to be quick-witted to play Pressure Cooker, as
well as have quick reflexes. Sometimes you will see,
for example, a slice of cheese come out. The conveyor
belt is chugging along, and you must think to yourself,
"Should I return it and risk not getting cheese
later when another customer wants it, or should I chuck
it on a burger anyway to play it safe?" Snap decisions
like this add to the joy of Pressure Cooker. You must
also be quick on the logical side of things, calculating
what burger needs what, what one's closest to the bottom,
all while the belt keeps chugging along.
![[Screen-shot: Pressure Cooker]](images/pressur1.gif)
![[Screen-shot: Pressure Cooker]](images/pressur2.gif)
While playing the game,
you may go into shock due to the graphics. You no longer
have to play a guessing game with your 2600, all of
the sprites look how they should. The lettuce comes
out looking like a crisp head of lettuce. The onion
looks just like an onion. The bread looks better than
anything I've seen at Burger King lately, and the cheese
looks just like a perfect square of cheese. For an Atari
2600 game, the attention to detail is great. You can
even watch the raw burgers cook in the flame boiler,
and roll onto the belt, if you are brave enough.
Nothing on the Atari
2600 makes me as happy, and hungry, as the hamburger-hurling
adventures at The Grille. The best thing about the game,
is no artery-clogging cholesterol, just mind-numbingly
fun cooking action. It's mystery meat mayhem!
![[Image: Pressure Cooker cartridge]](images/cart.jpg)
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